Somewhere at the bottom of the sea, a warrior rises. Fight in the Underwater Colosseum and defeat the champion to become the new champion of the depths. Survive through waves and enemies and challenge all the bosses to make your way as the crowned number one!

Press Esc during the waves to adjust music volume or scroll through music playlist.

A wave defense-styled game. Similar combat to Terraria. Waves get progressively harder and the highest wave reached for each difficulty is saved upon death and exiting to the main menu.

Survivalist difficulty = hard difficulty but with no heals.

If the music ever stops running, go into the pause menu (Esc), settings, and click on "Play Next".

Best experienced in full screen!

READ THE PRO TIPS ON THE LOADING SCREEN IF YOU CAN

All 4 bosses:


CONTROLS:

  • Left click to fire
  • Q to dash
  • A to move left
  • D to move right
  • S to go under platform
  • Space to jump/double jump

It is recommended to try and progress with Easy mode first to learn about the various enemies and bosses.

Bosses spawn every 3rd wave. Each boss drops a weapon (they disappear over time, so be sure to pick them up fast!).

There are 4 bosses in total (final boss is the 4th one).

CREDITS:

Programming - James

Art - James and Keefe

Music:

Wave Music:

Tobu - Roots

Tobu - Candyland

Tobu - Seven

Warriyo - Mortals

Tobu & Itro - Sunburst

Tobu & Itro - Cloud 9

Disfigure - Blank

DEAF KEV - Invincible

Electro-Light - Symbolism

Elektronomia - Sky High

Jim Yosef - Firefly

Lensko - Let's Go

Syn Cole - Feel Good

Mako - Beam

JJD - Adventure

Different Heaven - Nekozilla

JPB - High

Laszlo - Fall to Light

Lensko - Cetus

LFZ - Popsicle

Lost Sky - Dreams

RetroVision - Heroes

TheFatRat - Unity

TheFatRat - Windfall

Lensko - Circles

Clarx - H.A.Y

3rd Prototype - Dancefloor

Clarx - Zig Zag


Boss Music/Title Music:

(Megalodon) Aero Chord - Time Leap

(King Crab) Lemon Fight - Stronger [Champion Remix]

(Kraken) Emin Nilsen - BANE

(Scuba Champion) Seiryu - Ultramarine, produced by EXIT TUNES, released on 2016-03-09

SFX:

Weapon throw sound effect: https://uppbeat.io/browse/sfx/whoosh (Whoosh - swift cut)

Enemy hit sound 1: https://mixkit.co/free-sound-effects/hit/?page=2 (Impact of a strong punch)

Enemy hit sound 2: https://www.fesliyanstudios.com/royalty-free-sound-effects-download/finger-and-b... (Breaking Fingers A2 Sound Effect)

Player hit: https://www.soundsnap.com/tags/hurt (Giant video game character - pain vocalization - hurt - 'uhh'.)

Weapon pickup/heal sound: From 2D Unity Udemy course (free resources) https://www.udemy.com/course/unitycourse/?couponCode=LEADERSALE24B


Game submission for Pixel Game Jam 2024. This is my first game on itch.io and my first time working with 2D/pixel art! Also, the first game my teammate ever worked on.

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